Crimson Skies multiplayer problem...

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provato
Posts: 13
Joined: Wed Jun 10, 2009 4:50 pm

Crimson Skies multiplayer problem...

Post by provato »

My system: Vista 32-bit, Nvidia EN9800GT (latest drivers), 4 core CPU --- CS is working perfectly at the system in campaign and instant action mode at 1024*768 resolution (thanks to the patch from Timeslip in NVidia forums ;) )

*I use a sagem Fast 1500WG SP router (I have opened ports 28800-29100, 3040, 1211 and others and also tried to disable UAC rights and windows firewall)

Description of the problem: Although I'm able to login into the CS 1.02 lobby and talk with others without problems, I find myself facing a white screen + crimson.exe "not responding" when trying to join others' members games. The opposite happens when I host a game -- I'm in CS Multiplayer menu while others trying to join have the exact same "white screen" problem.

I understand that some of you might have faced the same problem as me, so if anyone has resolved it please post here

thanks!

EDIT: now it's worse :( when hosting after I press launch I get: "Note: Not all players are ready to launch." What's goin' on here?
provato
Posts: 13
Joined: Wed Jun 10, 2009 4:50 pm

Re: Crimson Skies multiplayer problem...

Post by provato »

UPDATE:
Ok, after a lot of searching - googling and communicating with my ISP I decided it's the wireless router causing the problem... :( I used a site to check my opened ports for the game and - no matter what I did - ports would never open (!!!) Anyway I order a new wired modem (will have it in a week though...) to use with my connection so I hope that the problem will be solved now.

**What's important here: Crimson Skies WORKS in Vista with slidegamers.exe - I've tried playing a deathmatch online alone and it launched sucessfully! Problem till now is that others cannot connect with me - I just hope after my new modem arrives I will be able to connect with others..
CanEh
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Joined: Fri Jan 09, 2009 3:51 am

Re: Crimson Skies multiplayer problem...

Post by CanEh »

provato wrote:UPDATE:
Ok, after a lot of searching - googling and communicating with my ISP I decided it's the wireless router causing the problem... :( I used a site to check my opened ports for the game and - no matter what I did - ports would never open (!!!) Anyway I order a new wired modem (will have it in a week though...) to use with my connection so I hope that the problem will be solved now.
I thought you were on ADSL, getting internet service through your phone line. The manual that I looked at for your unit does have wired connections to it, so I'm not sure why you can't use those. Most ISP's supply the modem unit, so I hope you are getting a free replacement.
provato
Posts: 13
Joined: Wed Jun 10, 2009 4:50 pm

Re: Crimson Skies multiplayer problem...

Post by provato »

Thanks for your quick reply CanEh!
Now, problem with connection at my place is a bit more complicated. I'm sharing the connection with a friend next floor and he is the one having the router connected to his pc-phone line. So I'm basically router-user #2. So we contacted the ISP and now we are gonna split the connection so each one has his own modem :D.

What seemed to be the REAL problem: After entering the router's page and forwarding the ports for Crimson Skies, I tested if the ports were accesible from the internet. Guess what: they weren't!!!
(I also tested ports used by Azureus, MSN etc and these were open - only those used by CS wouldn't open. I asked the ISP if he's blocking the specific ports and he said NO - which must be true since another friend of mine using the same ISP can forward these ports with the modem I ordered :D )
CanEh
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Posts: 285
Joined: Fri Jan 09, 2009 3:51 am

Re: Crimson Skies multiplayer problem...

Post by CanEh »

provato wrote:Thanks for your quick reply CanEh!
Now, problem with connection at my place is a bit more complicated. I'm sharing the connection with a friend next floor and he is the one having the router connected to his pc-phone line. So I'm basically router-user #2. So we contacted the ISP and now we are gonna split the connection so each one has his own modem :D.
What a nightmare... the truth is you dont NEED a seperate modem, nor do you NEED a seperate router. And to be honest, I have to ponder on the (lack of) intelligence of your ISP. ADSL (analog digitial subscriber line) is a way of sending data on higher frequencies over the existing phone line. This line is not shielded, and it is not designed to do what the phone companies do. The farther away from the telephone exchange you are, the poorer quality the signal is.

From the ADSL unit.. he hooks up a router... routers will have at least 4 ports. He plugs his computer into one port, you plug your computer into another port. (notice.. I said nothing about YOU having a router!)

From THERE... THEN you can configure the router to do the port forwarding things that the zone needs. It's so simple, its pathetic. Now with that said, there ARE potential problems. The ADSL unit is powered all of the time. The router is powered all of the time. The chances of the computers being powered all of the time is a lot less. You remember that the router needs to know the IP of the machine connected, and this is a potential "gotcha". Lets say both computers are turned off. Over a period of time the router will say "ok, I'm free for the next connection". He turns his system on.. he gets the first IP assigned by the router. You turn yours on.. you get the second. For arguements sake, lets say that the ports are setup for being forwarded to the second machines IP.. so far, so good. Then you both turn your systems off.

Next, you turn yours on... you get the first IP NOT him.. therefore the router will NOT forward the ports for the game as it did before. Yes, there is a solution. You can setup the computers to use static IPs instead of having them assigned by the DHCP system. That takes a bit of work and for that you have to configure windows on both machines, and tell the router not to assign addresses. If you choose that route then I suggest you start to read the fine manual (RTFM) on the router on how to do that, and use google and make sure you find the instructions on how to configure the machines. That part is way too complex for me to get into here in this post.

The OTHER option you have is... ISP's may allow 2 IP's on your connection. If thats the case, then you buy a SWITCH, hook the switch up to the ADSL unit, and the switch will channel each of the IP's to each machine. From there you can THEN install your OWN router, so that you have a form of a hardware firewall, and you can each configure your own ports without having to worry about IP's being cross assigned between the systems.

Which option is best, depends on your ISP and your ability to successfully make your machine into using a static IP address. Either way, going the route by getting more stuff from the ISP seems to be a bit absurd. The POTS line (plain old telphone service) can only handle limited bandwidth, and that gets less and less the farther away you are from the physical telephone exchange. If I were you, I would start out by just running an ethernet cable between your computer and his router, and get rid of the router you have because it simply will not work. Essentially you have 2 traffic cops trying to direct and control traffic, both of them are blind and deaf. They simply can not work together that way.

Once you have the cable run you can then access HIS router (just as you did yours), make note of the IP assigned to your machine, and then set the ports for the game... If all of a sudden one day the game stops working, then the first thing to check is to see if your IP is still the same. Chances are the router swapped IP's at some point. From there you just need to update the router configurations to your "new" ip and everything will be fine. Depending on how many entries you have available in the router configuration screen, it is also possible that you can just duplicate the entries and assign group 1 to his IP and group 2 to your IP. This way if the router does swap IP's because the machines were turned off, you will never see any issues.

The choices are many. Decide what you want to do. Unless the ISP is going to provide you with dual service for the price of one, getting a "new modem" is NOT the answer. But then again, I don't know what they are going to supply, nor do I know what the costs are..

Food for thought...
provato
Posts: 13
Joined: Wed Jun 10, 2009 4:50 pm

Re: Crimson Skies multiplayer problem...

Post by provato »

Sorry for answering that late, and a big thanks for writing here so so so many solutions in one post.

My ISP is giving me a whole new phone line - internet connection completely different from my friend's one. This whole misunderstanding was created because I said "split up the connection" LOOOOOL :shock: :lol:

So I don't think I'll have any problem after that ;)

I have tried though changing my IP from dynamic to static - didn't work... :p

EDIT-P.S.: I play a dozen other games online without any problem including mohaa, worms 3D, Monopoly, I can even play in Kaillera without having to open any ports!!! CS is the first game I'm experiencing this "black screen" :(
provato
Posts: 13
Joined: Wed Jun 10, 2009 4:50 pm

Re: Crimson Skies multiplayer problem...

Post by provato »

PROBLEM IS NOW SOLVED: I bought a new WIRED modem and forwarded the right ports successfully. Sagem one that I had - sucks! Can't wait to see u people in there for some dogfights ;)
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